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Schedules

A schedule is a message delivered to a teammate at a time. It fires through the same door as you typing: the teammate starts if it was idle, reads the prompt, and works.

Open the teammate’s conversation and choose Schedules in its band. A schedule is either once, at a date and time, or every so many seconds, minutes, hours or days. The prompt is what to ask when it fires. Each job has a quiet switch: quiet runs land in the tape as thoughts rather than as a reply that lights up the rail.

Bounds:

once 1 second to 30 days ahead
every 15 seconds to 7 days
prompt up to 8000 characters
jobs per teammate 20

A schedule you add runs regardless of the teammate’s Background work setting. Cancel it from the same list.

Turn on Background work in the teammate’s pane. The teammate then has schedule, loop, list_schedules and cancel_schedule as tools and can say “check the build again in 20 minutes” and mean it. Turning it off pauses the jobs it made without deleting them; turning it on wakes them.

Nothing fires while Toad is not running. A tick missed while Toad was closed fires once on reopen, not once per missed interval. Closing the window does not close Toad; quitting from the tray does.